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The
Format
The
ICC Cricket World Cup 2003 will run for 44 days, from the Opening
Ceremony in Cape Town on Saturday, February 8, to the final, in
Johannesburg, on Sunday, March 23. There will be a total of 54
matches -- a record for the cricket World Cup.
All
matches will be day games, except in Cape Town and Durban, where
all games (five at each venue) will be day-night affairs, the only
two centres where day-night games are scheduled.
The
14 teams (see Pools) will play each other in the preliminary or
pool section on a round-robin basis. There will be 42 preliminary
matches played over 24 days.
The
top three teams from each pool will proceed to the next stage of
the tournament, known as the 'Super Six', carrying with them the
points scored in matches against the other qualifying teams in
their pool.
The
Super Six will be played over a period of nine days, during which
there will be two days on which no matches will be played, and two
days on which there will be two matches per day. In the latter
case, one match will be a day game and the other a day-night game.
The
Super Six will determine the four teams that will contest the
semi-finals -- a day game in Port Elizabeth on Tuesday, March 18,
and a day-night game in Durban on Thursday, March 20.
In
the semi-finals, Team 1 plays Team 4 and Team 2 plays Team 3.
Games
in South Africa will be staged in Johannesburg, Cape Town, Durban,
Port Elizabeth, Centurion, Bloemfontein, Paarl, Potchefstroom,
East London, Benoni, Kimberley and Pietermaritzburg.
Games
in Zimbabwe will be staged at Harare and Bulawayo -- three games
each. The two games in Kenya will be staged at Nairobi.
The
Toss
The
coins used for The Toss will be 1oz pure gold supplied by the
Chamber of Mines. There will be a separate coin for each game, 54
in all. The face of President Thabo Mbeki to appear on one side of
the coin, with the ICC Cricket World Cup 2003 logo, the names of
the two competing teams, the date and venue of the match on the
other side.
Point
system
Win 4
Tie or no result 2
Loss 0
In the
event of teams finishing on equal points in either Group, the
right to play in the Super Six stage will be decided in the
following order of priority:
- The most wins in the Group
Matches.
- When two teams have both equal
points and equal wins, the team which was the winner of the
Group Match played between them will be placed in the higher
position. When more than two teams have equal points and equal
wins, the team which was the winner of most number of matches
played between those teams will be placed in the higher
position.
- If still equal, the team with
the higher net run rate in the Group matches will be placed in
the higher position (refer to 6. below for the calculation of
net run rate).
- If still equal, the team with
the higher number of wickets taken per balls bowled in the
Group Matches in which results were achieved will be placed in
the higher position.
- In the highly unlikely event
that teams cannot be separated by the above this will be done
by drawing lots.
- Super Six Matches
The six teams that qualify for
the Super Six phase carry forward the points that they have
gained in the Group Matches as follows:
- Win v other qualifiers - 4
points each (Tie or no result - 2 points each)
- Win v non-qualifiers - 1
point each (Tie or no result - ½ point each) The points
carried forward by each team are added to those they gain
in the Super Six Matches, to form the Super Six league
table. In the event of teams finishing on equal points at
the end of the Super Six stage, the right to play in the
Semi-final will be decided in the following order of
priority:
- The most wins in all of the
matches throughout the competition against the other Super
Six qualifiers. When two teams have both equal points and
equal wins, the team which was the winner of the matched
played between them (in either the Group or Super Six
Matches) will be placed in the higher position.
- When more than two teams
have equal points and equal wins, the team which was the
winner of the most number of matches played between those
teams (in both the Group and Super Six Matches) will be
placed in the higher position.
- If still equal, the team
with the higher net run rate in all matches played against
the other Super Six qualifiers (in both the Group and
Super Six Matches) will be placed in the higher position
(refer to 6. below for calculation of net run rate).
- If still equal, the team
with the higher number of wickets taken per balls bowled
in all of the matches throughout the competition against
the other Super Six qualifiers in which results were
achieved, will be placed in the higher position.
- In the highly unlikely event
that teams cannot be separated by the above this will be
done by drawing lots.
- Semi Final
If a Semi-final is tied or
there is a no result, the team that finished higher at the end
of the Super Six phase as decided by clause 3. shall proceed
to the Final.
- Final
In the event of a tied Final or
if there is no result in the three days allocated, the World
Cup and prize money will be shared by the finalists.
Net
Run Rate
For
the purpose of 2. above, a team's net run rate is calculated by
deducting from the average runs per over scored by that team
throughout the group matches, the average runs per over scored
against that team throughout the group matches.
For
the purpose of 3. above, a team's net run rate is calculated by
deducting from the average runs per over scored by that team in
all matches played against the Super Six qualifiers, the average
runs per over scored against that team in all such matches.
In
the event of a team being all out in less than its full quota of
overs, the calculation of its net run rate shall be based on the
full quota of overs to which it would have been entitled and not
on the number of overs in which the team was dismissed.
Only
those matches where results are achieved will count for the
purpose of net run rate calculations. Where a match is abandoned,
but a result is achieved under Duckworth/Lewis, for net run rate
purposes Team 1 will be accredited with Team 2's Par Score on
abandonment off the same number of overs faced by Team 2. Where a
match is concluded but with Duckworth/Lewis having been applied at
an earlier point in the match, Team 1 will be accredited with 1
run less that the final Target Score for Team 2 off the total
number of overs allocated to Team 2 to reach the target.
Base
Camps
For the
lead-up week from February 1-8, the teams will be based as
follows:
West Indies in Bloemfontein,
Australia in Potchefstroom,
South Africa in Cape Town,
Pakistan in Johannesburg,
India in Durban,
Bangladesh in Maritzburg,
New Zealand in Pretoria,
Sri Lanka in Kimberley,
Kenya in East London,
England in Port Elizabeth,
Namibia in Benoni,
Zimbabwe in Zimbabwe,
Canada in Johannesburg,
Holland in Paarl.
Rankings
The
teams taking part in the eighth ICC Cricket World Cup 2003 are
ranked according to a system first proposed by the United Cricket
Board of South Africa and adopted by the International Cricket
Council.
The
system charted the results of all teams from the end of the
seventh ICC Cricket World Cup in June 1999 up till the end of
September 2001. Here are the results and final percentages for all
teams with official limited overs international status.
|
|
TEAM
|
P |
W |
L |
T |
NR |
%
WON |
|
1.
Australia
|
52 |
40 |
10 |
1 |
1 |
78.43 |
|
2.
South Africa
|
59 |
39 |
18 |
1 |
1 |
67.24 |
|
3.
Sri Lanka
|
60 |
37 |
21 |
1 |
1 |
62.71 |
|
4.
Pakistan
|
65 |
37 |
27 |
1 |
0 |
56.92 |
|
5.
India
|
71 |
34 |
36 |
0 |
1 |
48.57 |
|
6.
West Indies
|
60 |
24 |
34 |
0 |
2 |
41.38 |
|
7.
New Zealand
|
53 |
20 |
31 |
0 |
2 |
39.22 |
|
8.
England
|
30 |
11 |
18 |
0 |
1 |
37.93 |
|
9.
Zimbabwe
|
66 |
17 |
48 |
0 |
1 |
26.15 |
|
10.
Bangladesh
|
9 |
0 |
9 |
0 |
0 |
00.00 |
|
11.
Kenya
|
7 |
0 |
7 |
0 |
0 |
00.00 |
|
Note:
The % Won calculation excludes "No
Result" matches.
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